Release 0.2a


This huge delay is because of my personal life issues. I broke up with my girl, lost a family member, and been hella busy with my IRL job... On top of that, the game didn't have the necessary mechanics for the story to continue, and that took a lot of time. Finally, I can give you guys a small update. Future updates shouldn't take this long.

Thanks for your patience, units!

  1. Minor texts orthographic corrections (Sorry for that, english is not my native language)
  2. Fixed the false positive issue with the antivirus. Shouldn't be any problems now
  3. Minor changes for Quests log
  4. Added button "Exit" in title menu
  5. Removed mentions about Patreon. Now the only platform to support this game is SubscribeStar
  6. New icons for items
  7. You can now change your name (available at computer in your room)
  8. Changed the relationships between characters:
    • Emma is your sister (in game "Sister")
    • Lori is your mother (in game "Mom")
    • Note: These changes cannot be modified, they are based on the lore of the game. So "Landlady" and "Roommate" was exclusive for Patreon only
  9. Now you can see how currupted girls are by pressing "C" (This information will be transferred to the HUD in next update)
  10. New HUD:
    • Time of day
    • Amounts of Food
    • Water and Materials
  11. Added cheat menu (available at computer in your room)
    • Edit corruption points
    • Edit base supplies (water, food, materials)
    • "God Mode" cheat
    • "Supply" cheat
    • Note: Only people in SubscribeStar of tier "Survivor" and above have code for access to use this cheats
  12. New features: Lock picking, Supplies scavenging, Bunker Supplies, Fighting
    1. Lock picking works on this formula:
      • If Intellect < 5, you have 5 seconds to complete QTE event with 6 inputs
      • If Intellect < 20, you have 5 seconds to complete QTE event with 5 inputs
      • If Intellect > 50, you have 5 seconds to complete QTE event with 4 inputs
      • Note: Each attempt uses one of your lock picks. If you run out of them, you won't be able to pick the lock
    2. Supplies scavenging works on this formula:
      • If Intellect < 5, chances to find something = 50%
      • If Intellect < 20, chances to find something = 75%
      • If Intellect > 50, chances to find something = 100%
      • Note: Food and Water from 5 to 20; Materials from 1 to 10
    3. Bunker Supplies decrease each time you sleep. Here's a formula:
      • Food & Water - (Survivors count * Cost - Bunker upgrades)
      • Note: Survivors count = Number of people living in bunker (including you), Cost = The quantity of supply being handed out. Constantly equals "2", Bunker upgrades = Specific upgrades of your bunker increase this number by 1. Without upgrades = 0Fighting works on this formula:
    • If Strength < 5, you have 5 seconds to complete QTE event with 5 inputs
    • If Strength < 20, you have 6 seconds to complete QTE event with 4 inputs
    • If Strength > 50, you have 7 seconds to complete QTE event with 3 inputs
    • Note: If you attacked from behind with knife - instant kill

Files

Thirsty Pathogen 0.2a.7z 233 MB
Jun 15, 2024

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Comments

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(+2)

We love that you havent quit man, im sorry for everything thats happening to you and i hope everything gets better, thanks for the update and we will continue to support you. Best wishes.

(+1)

Thanks a lot for the kind words. Shit happens, gotta keep moving... Hope you're enjoying the game :)